The physics realm
Purpose: To teach physics to school kids through an immersive virtual reality experience.
Description: A VR game prototype that allows students to interact with physics concepts in a 3D virtual environment.
Immersive VR Experience: Full virtual reality gameplay that puts students inside physics scenarios.
Interactive Physics Simulations: Hands-on experiments with gravity, motion, and forces in a safe virtual space.
Educational Game Mechanics: Gamified learning modules that teach physics concepts through play.
Visual Feedback: Real-time visualizations of physics principles in action.
Game Engine: Unity for creating the VR environment and physics simulations.
VR Integration: Unity's VR support for Oculus/Meta Quest 2.
Physics Engine: Built-in Unity physics for realistic simulations.
3D Modeling: Basic 3D assets and environments.